Joe Griffin: “creative momentum”
I recently used the Whoosh Library to sweeten a tween-pop mix and to “punch up” a fight scene between a mystic warrior and a huge demon made of stone…with its variety of cool sounds, the Whoosh Library was exactly what I needed to keep my creative momentum and make both projects sound great.
Joe has worked as a recording engineer since 1990. In that time, he has created radio and television commercials for several major advertising agencies, including thirteen years as head recording engineer for Ogilvy & Mather Chicago.
His experience also extends to industrial audio and video, music recording, sound design, sound restoration and forensic audio treatment. A musician since age six, oe also composes music for theatre and film and is one half of the Austin/Chicago experimental music project Donny Who Loved Bowling.
Todd Kinsley is a full-time, in-house Sound Designer at IGT (the world’s largest developer of slot machine games).
David Bateman
Curtis Marolt is an experienced composer/producer/sound designer. His work with children’s interactive books, games and multimedia have earned him a great deal of recognition from Disney/Pixar, Sesame Street and Nickelodeon. He is currently senior composer/sound designer with Publications International Ltd., a faculty member with Columbia College and a contributing composer for several music libraries such as KAP Music, Twistedtracks.com, Crucial Music, Scorekeepers.com and many others.
Nate Trier makes music for videogames and TV (and electronica and jazz and ska and avante-garde classical and anything else when he doesn’t have to stop for sleep).